
Game Guide
Basics
Before You Start
Welcome to the official Scraps Game Guide! Whether you're a new player who wants to know what you're in for, or just looking for helpful tips and tricks, you've come to the right place. Before you get started, you should know that Scraps is an online experience, and PyroNeon Software is not responsible for what individuals do on our server. By playing on our server, you are agreeing to our server-rules, and will be held accountable for any rules you break on our server. Severe or repeated rule violations may result in account or IP bans from our servers.
The First Steps
When you hop into the game for the first time ever, you will find yourself in the wilderness. This is one of the most difficult stages of the game. If you were unlucky enough to spawn in an arctic region or at night-time, you will probably start freezing to death. This is one of the many new survival features added to the game; Temperature. If you die, it's not a big deal. It's very likely that you will die on your first few tries before you can build a base. Just focus on getting out of the cold however you can, whether by hiding out by a campfire or finding clothes. You should also look for some food if possible, sometimes provisions can be found in monuments. Try to avoid other players if possible. If you are adequately warm and have some food for the time being, you can start gathering wood and exploring. Once you have stone tools, start mining. You'll need three copper ingots to craft a Lockbox, which is necessary for your base. Smelt your copper ore and craft the lockbox, you're now ready to build a starter base!
Your Starter Base
Once you have a lockbox and some resources, you can start building. Since you're just starting out, you should build your base out of wood. Wood is readily available, easy and cheap to collect, and regenerates rapidly. Wood is a pretty crappy building material, however. Wood is very vulnerable to explosives and is also uniquely susceptible to fire see the Raid Chart for more info. You should have enough room in your base to store plenty of loot for the future, and you should hopefully have a bed. Make sure there is room around your bed for you to respawn at, or you might find yourself respawning outside your house! Keep your lockbox as deep in your base as possible, if it falls, your invaders will be able to open your doors and gain control of the whole base! Don't cheap out on your base, whenever you find some juicy loot or get into trouble with another player, you should upgrade your base, just to be on the safe side. If you have a wooden base, a single player with a flint and steel could be disasterous. That's why you want to upgrade your base as soon as possible.
Base Design
Congratulations! You should have a quaint starter base at this point! Now you have somewhere to keep your loot safe, and you can afford to take riskier plays and start interacting with other people. In the future, you are going to have to upgrade your base. For example, a common feature you might want to add is a small wheat/potato/carrot farm. Farming food is a great way to guarantee a food supply. For this, you are going to need a large space to grow the food. One good idea is to build your farm out of cheaper materials, but split it up into different rooms. That way, if a raider manages to break in, they only have access to one chunk of your farm, instead of the whole thing. Modularity is key for good base design. Whenever you expand your base, it's best to add onto your base instead of removing parts of it. For example, instead of tearing down a wall, you can add a door going around it, or figure out some way to safely expand. Leaving your base in an exposed state, even for a few minutes, is very risky.
How To Raid
Have you been bothered by other players yet? Maybe a rival tried to stake out your base and catch you off guard? Or maybe someone keeps looting your favorite monument? In that case, you might want to tell them off face to face, by blowing a hole through their base. The first step to raiding someone is finding where they live. There are many ways to find bases to raid, for example, by stealthily stalking someone back to their home, or by roaming the wilderness searching for other players. If you're looking to profit from your raid, then keep an eye on the person who lives in it. If you know for a fact someone has explosives in their base, or if they've been raiding other people recently, you can probably fetch a nice profit by raiding them. However, their base might be extremely well defended. In any case, you can't 100% guarantee how much you profit off a raid. Try to gather as much information as you can, however you can. Once you have your target, hit them hard while they're off guard. The ideal time to raid is when they're out and about. Be wary though! Explosives are very loud, and players can hear them from around the map!
Controlling Territory
If you have a strong base, stable loot supply, and plenty of weaponry, you are probably capable of completely controlling your region. You want to keep people away from your monuments. You may find yourself killing other players on sight, and quickly destroying any bases that spring up in your territory. Controlling space becomes exponentially harder the more space you try to control. If you have friends, or make an alliance with your neighbors, it can be much easier. This is the strategy many late-game players employ. Countering someone trying to control territory is very dangerous, and can be almost impossible alone. To successfully counter and weaken a controlling player, you want as many people wreaking as much havoc as possible on their precious land. You can try to bait out counter-raiders and the controller by blowing up explosives nearby. When counter-raiders rush to the bait, your controller might be distracted. At that time, you can raid the controller without any hassle.
Tips
Crafting Recipes
When you start your playthrough, you may notice that some vanilla crafting recipes are different, or don’t exist at all. Certain items’ crafting has been disabled, such as the Flint and Steel. Use the Recipe Book in your crafting table GUI to view the new recipes. Some blocks have custom Crafting Interfaces, such as the fletching table, smithing table, water cauldron, brewing stand, and smoker. View all the new crafting recipes under Crafting.
Base Building Tips
- Keep your base modular, with many individual rooms.
- Always take the extra mile to upgrade your base.
- Try not to leave your base unattended too long.
- Make sure no one knows where you live. Keep them guessing.
- Always have an airlock at your front door, to prevent players going deep in your base.
- Put a window room next to your front door, to check if anyone's camping out your base.
- Your ceiling and floor should be as strong as your walls.
- Build a tower on your base to keep an eye on other players.
Miscellaneous Tips
- Oxidized copper is easier to break.
- Creepers do not spawn naturally.
- Players spawn with less HP and less hunger than normal.
- Players will get hungry twice as fast.
- Explosives can destroy Water and Lava blocks.
- Obsidian is not a very good block to build bases from, due to its relatively quick mining time.
- Players cannot reach the Nether or End dimension.
- Endermen and Creepers will both drop rotten flesh instead of their vanilla loot.
- Since the underground resets, DON'T build a base underground, because it will be wiped overnight.
- Offline raiding is widely frowned upon, but is not technically against the rules.
- Fire Charges will fire a weak explosive fireball projectile.
- Flint and Steels do not have a 100% chance to start a fire.
- Cobwebs have been replaced with 'Barbed Wire', which will damage players that walk into it.
Mechanics
Survival Mechanics
Temperature
The new Temperature mechanic causes you to suffer from frostbite whenever you are exposed to the sky, during the night in most biomes, and all day in the Snowy Biome. Frostbite can be prevented by standing close to a light source like a campfire, but the frost may continue damaging you for a period of time until it finally wears off. Wearing more than 3 pieces of armor will keep you warm, and one piece of leather armor is all that is required to keep you from taking damage. Wearing armor will not protect you during the night time in the snowy biome.
Hunger
You will get hungry twice as fast in Scraps. It is crucial that you secure a stable food source before you can start fighting other players and exploring the wilderness. Some manage to get by through scavenged rations, but having a farm or some other stable, consistent food source is ideal. On your first run, you may die of starvation or become too weak to build a starter base if you don't stay on top of your hunger bar. You can create high tier food with the new Crafting Stations.
Global Mechanics
Server Wipes
Scraps will wipe on the first day of every month, at 12:00 AM. This means that all builds, items, and other progress will be reset. For a short period of time, the server may be inaccessible, while it is busy resetting the world and rebooting. So make the most out of your wipe!
Random Spawning
Whenever you die without a bed, or join for the first time, you will be spawned on a random position along the shoreline or along a river, in any biome. If you build too close to these rivers, you may find players spawning inside of your base. If you sleep in a bed, you will respawn at your bed instead. See Multiple Beds.
Multiple Beds
Beds can only be owned by ONE person. Any player who right clicks on a bed claims it for themselves, and it will be added to the top of their Respawn Point List.
Players can view and modify their respawn point list using the command /beds.
Destroyed beds will be removed from their owner’s respawn point list, so if a bed is missing from your list, it was either claimed by a different person, or destroyed.
You will always respawn at the bed at the top of your respawn list, which can be viewed using /beds list. To rename a bed, use /beds rename
Resource Regeneration
You may have noticed that tree leaves will sometimes plant saplings under them upon decaying. This is one of the ways wood will regeneration naturally to keep the game fun and fair for everyone. Another regeneration mechanic is the Ore Regeneration cycle. Ores will be regenerated from y=-63 to y=64 throughout the game. Everything between those y levels will be reset during this regeneration, including player bases or tunnels. Do not build underground or your buildings will be reset.
Ore Regeneration
Ore | Max Y-Level* | Rarity** |
Coal Ore | 64 | 32 |
Copper Ore | 64 | 24 |
Gravel | 64 | 24 |
Iron Ore | 64 | 16 |
Coal Block | 48 | 8 |
Raw Copper Block | 48 | 8 |
Raw Iron Block | 48 | 4 |
Gold Ore | 32 | 8 |
Lapis Ore | 32 | 8 |
Redstone Ore | 32 | 8 |
Raw Gold Block | 32 | 6 |
Lapis Block | 32 | 8 |
Redstone Block | 32 | 8 |
Gunpowder Ore | 32 | 8 |
Diamond Ore | 16 | 4 |
Obsidian | 16 | 8 |
Lava | 16 | 4 |
Ancient Debris | 0 | 4 |
Diamond Block | 0 | 2 |
*Max Y-Level represents the highest Y-Level an ore can possibly spawn at.
**A higher weighted rarity value means the ore is MORE common.
Stations
Crafting Stations
Scraps introduces several new Crafting Stations to the game, which allow the player to create new custom items like weapons, traps, explosives, foods, etc. When the player opens the custom GUI with the specified keybind, the crafting station will offer several different recipes for custom items to craft. Simply select the item you wish to craft, and if you have the prerequisite resources they will automatically be withdrawn from your inventory. Some items like milk buckets and water bottles will return the empty bucket/bottle after crafting along with the product.
Crafting Stations
Block | New Name | Keybind* | Purpose |
Smoker | Improvised Kitchen | Shift+RCLICK | Tier-2 Foods |
Water Cauldron** | Stew Pot | RCLICK | Soups |
Brewing Stand | Chemistry Station | Shift+RCLICK | Tier-2 Potions |
Fletching Table | Workbench | RCLICK | Weapons/Traps |
Smithing Table | Workstation | RCLICK | Explosives |
*The keybind to use when opening the custom GUI.
**Any cauldron which contains water.
Item Grinder
The Stonecutter is an uncraftable station block with the ability to grind items back into their components. If you've accumulated useless items from looting crates or stealing from other players, you can find an Item Grinder station and turn them into raw resources instead. The Item Grinder is inefficient, and will give a random amount of resources for each input item. To activate the grinder, simply place the item you want to destroy into it, then close the GUI to turn on the Grinder. Be careful not to put something important into the Grinder, because once it turns on the item will be destroyed! The Grinder will continue to process items until they run out, or it becomes too full. If the grinder's inventory is too full to fit the resulting items, they will drop on the floor instead, and the grinder will shut off. The inventory of the Grinder will remain saved even on server restarts, and if the Grinder was in the middle of working, you won't lose anything. As soon as the server comes back, the Grinder will pick up where it left off. While the Grinder is working, it will emit smoke and make a loud noise that can be heard from over 20 blocks away! Be careful of other players sneaking up on you while you're using it, since you'd be a sitting duck waiting around for it to finish. The Grinder can be found in Substation monuments, and in the Factory building.
Enhanced Composter
The composter has been redesigned, and will drop random loot instead of bonemeal. When the composter is completely full, it has a 10% chance to drop a Gunpowder item. Otherwise, the composter will drop one of the following items: Mycelium, Kelp, Sugar Cane, Bamboo, Red Mushroom, Brown Mushroom. This added functionality allows these items to be regeneratively created, in case the player has difficulty finding them in the world. The ability to get gunpowder from the composter creates a difficult but achievable path for players to obtain Gunpowder in the early-game.
Raid Mechanics
Mining
You may have noticed that certain blocks in the Raid Chart are mineable. Every time you attempt to mine the block, instead of being destroyed, the block will have a chance to lose one durability. The chance to damage the block is about 10%.
Fire
Some blocks are flammable, especially Spruce blocks. Flammable blocks will take 1 damage every time a fire block tries to destroy it. Fire has a lower chance of spreading, and it has a chance to extinguish itself when trying to destroy a block.
Explosives
Once a nearby rival has built up a nest egg, you might be tempted to evict them. You can destroy blocks using explosives, regardless of whether or not you have lockbox authorization in their base. Be sure to check the Raid Chart to see how many explosives you'll need to break into their base.
Repairs
When one of your blocks has been damaged, you can repair it after 30 seconds. Repair a block by right clicking on it with one of it's repair items. You can find the block's repair type in the Raid Chart. The repair items and their values can be seen below:
Repair Item | Repair Type | Value |
Stick | Wood | 5 |
Spruce Slab | Wood | 10 |
Stone | Stone | 10 |
Smooth Stone | Stone | 20 |
Raw Copper | Copper | 25 |
Copper Ingot | Copper | 50 |
Raw Iron | Iron | 50 |
Iron Ingot | Iron | 100 |
Netherite Scrap | Netherite | 50 |
Netherite Ingot | Netherite | 200 |
Glass Pane | Glass | 10 |
Copper Ingot | Glass | 50 |
String | Barbed Wire | 5 |
Raid Charts
Building Material Resistances
Material | Durability | Repair Type | Mineable? | Flammable? |
Spruce Planks | 20 | Wood | Yes | Yes |
Spruce Other* | 15 | Wood | Yes | Yes |
Stone Bricks | 100 | Stone | Yes | No |
Stone Brick Other* | 75 | Stone | Yes | No |
Copper Block | 200 | Copper | No | No |
Cut Copper Other* | 150 | Copper | No | No |
Exposed Copper | 175 | Copper | No | No |
Exposed Cut Copper Other* | 131 | Copper | No | No |
Weathered Copper | 150 | Copper | Yes | No |
Weathered Cut Copper Other* | 112 | Copper | Yes | No |
Oxidized Copper | 125 | Copper | Yes | No |
Oxidized Cut Copper Other* | 93 | Copper | Yes | No |
Iron Block | 400 | Iron | No | No |
Netherite Block | 800 | Netherite | No | No |
*Other: Slabs, Stairs, Fences/Walls
Base Features
Block | Durability | Repair Type | Mineable? | Flammable? |
Spruce Door | 15 | Wood | Yes | Yes |
Spruce Trapdoor | 10 | Wood | Yes | Yes |
Iron Door | 125 | Iron | No | No |
Iron Trapdoor | 75 | Iron | No | No |
Iron Bars | 75 | Iron | No | No |
Glass Block* | 50 | Glass | No | No |
Glass Pane* | 25 | Glass | Yes | No |
*Includes stained glass of any color.
Furniture
Block | Durability | Repair Type | Mineable? | Flammable? |
Lockbox | 10 | Wood | Yes | Yes |
Chest | 10 | Wood | Yes | No |
Barrel | 10 | Wood | Yes | No |
Bed* | 10 | Wood | Yes | No |
Fletching Table | 10 | Iron | Yes | Yes |
Smithing Table | 20 | Netherite | Yes | No |
Bell | 20 | Copper | Yes | No |
*Includes any colored bed.
Miscellaneous
Block | Durability | Repair Type | Mineable? | Flammable? |
Lever | 10 | Wood | Yes | No |
Spruce Button | 10 | Wood | Yes | No |
Stone Button | 20 | Stone | Yes | No |
Note Block | 10 | Wood | Yes | No |
Dispenser | 20 | Stone | Yes | No |
Dropper | 20 | Stone | Yes | No |
Water | 20 | None | No | No |
Lava | 20 | None | No | No |
Barbed Wire | 5 | Barbed Wire | Yes | No |
Explosives
Explosive | Damage (Durability) |
Fire Charge | 20 (Incendiary) |
Creeper | 30 |
TNT | 40 |
Sticky TNT | 40 |
Satchel Charge | 80 |
Shaped Explosive Charge | 110 |
Region Protection
The Lockbox
Now that you’re ready to settle down and build a shit shack to protect your loot, you will need to use a special item called the Lock Box. The LockBox is just a regular beehive block, however, it has added functionality. By placing down a LockBox, a radius of 20 blocks around it (extending from the bottom of the world to the top) will be under your control. A LockBox is used to lock doors and chests, to prevent unauthorized players from entering your base. It can also prevent other players from building on your territory. NOTE: Other players can still BREAK blocks on your territory! So be sure to use strong building materials to prevent others from blowing up your base! (See Raid Chart) Anyone who can reach your LockBox will be able to authorize themselves. Admins on a LockBox can break blocks without reduced mining speed. LockBox controls are: RIGHT CLICK - Authorize yourself, SHIFT + RIGHT CLICK - Remove yourself, LEFT CLICK - View admins, SHIFT + LEFT CLICK - Remove all authorized users.
Monument Protection
Monuments are regions where no players can build, break, or destroy blocks with explosives/fire. Players can open doors and chests in monuments. Monument regions do NOT extend the entire world height, but rather a radius up and down. Monuments may have loot containers inside, which use Loot Tables to generate random items inside. Loot containers will refill randomly. They will refill no matter what is inside them, so don’t put any items inside them, or they may be despawned.
World
Monuments
Road Junk Piles
Road junk piles occur aside the roads throughout the world. There is one major black asphalt ring road connecting the interior of the map. Junk piles typically have a road barrel and a crate as loot. Some junk piles only have a single road barrel. Junk piles are relatively common, and can be found strewn about the map, usually leading up to a Substation monument. They are generally useful to get early-game loot like wool for a bed, iron, coal, etc. Additionally, junk piles often have a campfire or other light-source, which can be useful to keep warm when the player is caught out in the open overnight.
Substations
Substations are medium-sized monuments, consisting of tall copper structures surrounded by an iron fence. The black asphalt ring road leads to all of the Substations, which exist only in the Forest, Taiga, and Desert biomes. Substations contain medium-tier loot which can include: provisions, weapons, tools, electrical junk, building materials, etc. Substations also contain a single Item Grinder. A substation is a great place to loot and hide from mobs, but their large footprint and high value makes them a target for other players.
Fishing Cabins
Fishing Cabins can be found near the sea, mushroom forest, and lake. They contain medium-tier loot like provisions, weapons, tools, and medicine. These cabins can be a safe place to hide from mobs, and also contain a furnace, which can be useful to cook food or smelt ores in the early game.
Picnic Tents
Picnic Tents can only be found in the forest mountain biome. They are spread far apart, and navigating the rough terrain can be difficult and time-consuming in the early-game. Picnic Tents are great places to get food in the early-game, sometimes contain medium-tier loot, and have a campfire where players can cook their raw meat and stay warm during the night. However, these tents do not provide much protection from mobs.
Igloos
Igloos are found exclusively in the tundra and snowy mountain biomes. They contain medium-tier loot like provisions, weapons, tools, and medicine. They are the only source of loot in the tundra and snowy mountain biomes. Igloos can be a good place to take shelter from mobs and weather at night. They contain furnaces, composters, and empty barrels. Igloos also provide a light source inside.
Moonshine Cabins
Moonshine Cabins can be found exclusively in the swamp biome. They contain medium-tier loot like provisions, weapons, tools, and medicine. Each moonshine cabin also includes a moonshine barrel, which can drop rare potion loot, which is necessary to craft the Chemistry Station. Their appearance is very similar to the Fishing Cabins, but on land. They are a safe place to hide from mobs and weather.
Factory
The factory is the largest monument in the world. It is located towards the center of the map, within the Forest biome. It is a giant facility surrounded by an iron bar fence
and can be identified by its four giant external copper tanks. Three of these tanks are accessible to players. One tank is extremely overgrown and covered in plant life, and
can easily be accessed from the ground by walking through a gaping hole in the side of it. A hidden chest can be found by following the water trail into a crevice at the back
of the tank. The second tank can be accessed by solving the first Factory Puzzle. The third tank can be accessed by solving the second Factory Puzzle.
There are three large semi-trucks next to the factory building, which are each full of cobwebs. If the player walks all the way through the cobwebs to the end of any truck container,
they can find a secret chest hidden behind a barrel. The factory building is the largest section of the monument, and is fully sealed from the outside, except for the front door entrance,
and through holes in the roof. The building contains an Item Grinder on the main floor. Several chests can be found in the piles of junk on the large shelves
in the middle of the building. Several loot barrels are hidden amongst a pile of barrels on the shelves as well. Utilities like a furnace and Improvised Kitchen
can be found in the building.
If the player climbs through a hole in the glass of the second floor overhang, they can jump onto the second floor of the shelves and parkour around the junk piles to access even more loot.
The player can also access the roof without going outside by climbing up a junk pile on the second floor of the shelves. Otherwise, the player can access the roof by climbing a ladder
on the side of the building next to the semi-trucks. The parkour can also be bypassed by simply climbing onto the roof and dropping down. The roof has a few Road Junk Piles.
Road Junk Piles can also be found throughout the facility, and road junk barrels can even be found outside of the fence.
Puzzles
Factory Puzzle #1
The first factory puzzle can be completed relatively easily. A player is recommended to bring armor, a decent weapon, a shield, and plenty of food to complete this puzzle safely. Begin by climbing the half-destroyed ladder on the side of the second tank. Step onto the iron bar railing and from there, jump onto the decaying side of the overgrown tank. Proceed to carefully wind around the side of the tank and climb to the top of it. From there, climb onto the top of the connecting pipe and walk over to the second tank. Climb down from the pipe and find the balcony on the back-side of the second tank. Open the door and defeat the mobs to safely loot the chests. The strength and number of the mobs will increase as the server difficulty increases, so if you start later in the wipe, the mobs you encounter may be very strong. The tank contains several barrels, medium-tier loot crates, and a single tier-2 loot crate. This crate could contain valuable explosives, weapons, tools, etc. Once you are finished looting, climb back out of the tank onto the balcony, then walk along the pipe back to the first tank and either jump onto a tree or descend the same way you climbed onto it in the first place.
Factory Puzzle #2
The second factory puzzle requires you to use a potion of fire resistance, which can be crafted with the Chemistry Station. Begin by entering the overgrown tank, and climbing the water string to the top. Once you reach the top, swim into the pipe towards the second tank. Drink your potion of fire resistance at this point. Crawl through the pipe to the end, then drop into the pit of lava in the third tank. Three medium-tier chests and the tier-2 loot crate can be accessed from here. In order to access the last chest, climb the stairs at the side of the pit, then jump across the platform to reach it. Once you are finished looting, dive under the lava and head towards the back of the tank (West). From here, you can flip a trap door to being crawling, and crawl through the last trapdoor to exit the tank. This exit point could also be used to crawl into the tank, as a fast way to complete the puzzle.